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rrdl:new_game:classes:start

A listing of classes. Class upgrades are listed below their base class.

Unique Classes

When it comes these classes there can be only one (at a time, terms and conditions apply).

Tier 1 Classes and progression

Warrior Classes

Knight Classes

Berserker Classes

Wizard Classes

Sorcerer Classes

Cleric Classes

Ranger Classes

Rogue Classes

Tier 2 Non-standard classes

These classes are available to any tier1 class that meets the appropriate requirements.

Weapon Master Classes

Class Progressions

Standard Progression

The only requirement is that you must reach the appropriate level for the new tier (i.e. level 10 for a tier 2 class, level 25 for a tier 3 class)

Element Progression

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You must have at least one spell from the chosen elemental spell school and no spells from other schools. (Excluding Identify)

Names are Fire <class>, Ice <class>, Air <class>, and Earth <class>

Elemental Progression

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You must have a spell from one of each of the tier1 elemental spell schools and no spells from other schools.

Weapon Master Progression

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You must have a weapon skill at level 5. The class is then named after the weapon you choose.

rrdl/new_game/classes/start.txt · Last modified: 2020/10/03 18:32 by titusgm